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Old Jun 15, 2006, 10:11 PM // 22:11   #21
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I've always thought of this as a cool idea, but it was always taken care of outside of the game for most of the good guilds that I have been in (IE the forums)
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Old Jun 16, 2006, 12:10 PM // 12:10   #22
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Thumbs up

it has been suggested before and i think it a great idea.

/signed

maybe the Mods could merge this thread with the link below.

http://www.guildwarsguru.com/forum/s....php?t=3055027
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Old Jun 16, 2006, 12:18 PM // 12:18   #23
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/signed {again } it would be nice
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Old Jun 16, 2006, 12:47 PM // 12:47   #24
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/signed
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Old Jun 16, 2006, 02:31 PM // 14:31   #25
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Quote:
Originally Posted by callumevans324
A good idea would be to have customizable guild hierarchy like: Leader, steward,member,initiate. All of Which would be editable, just like in World Of Warcraft. This would be a more exciting experience for guilds as a whole. World Of warcraft has an awesome guild rank system which i think would really imporve Guild Wars.

It would also be a good idea to set permissions for each of these groups "can access guild hall?" or "can use guild chat". This would prove a good way of punishing a bad member, and help keep them in line. It would also help for certain officers that you might not trust with a kick permisssion, one of the worst fears is having your guild kicked out by an officer.
uhmm my response after laughing so hard i fell out of my chair is...get a life.
in guilds you should just recruit 10-20 friends and a few other good players you see...Good players are trustworthy and bad players are not...and the only reason you would want a guild is if you PvP and play 24/7! lol!!! playing Guild Wars 24/7!!! i'd rather watch the grass grow!
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Old Jun 16, 2006, 08:10 PM // 20:10   #26
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Merged two threads with basically similar ideas about guild list hierarchy/member categories.

Oh and,

/signed to this stuff
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Old Jul 19, 2006, 12:18 AM // 00:18   #27
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Default Further Improvements

Well, one pretty good idea to increase the depth of the guild system could be:

The original founder of the guild detirmines its policy. By that i mean: Democoacy (where members vote on things, restricting the leaders powers yet keeping members happier and giving them more freedom), Dictatorship (Where the leader gets the final say, whatever happens, not neccessarily bad depending on the leader), Monarchy (Leader follows some sort of Parliament or Senate and picks an official "Next in line" who automatically inherits the guild, the leader can;t change this once he has chosen). These are jsut ideas, and i think that the foundes should be-able to create their own "policies".

Of course, the actual rank system would still be implemented in with this and fully customizable by the leader.

These are all ideas and stuff, i'm not saying that's how it should be, although in my mind the leader of a guild should have complete customization over his/her guild, wether they decide to have parliament/senate/council/whatever is up to them.


By the way, thanks for the positive feedback

NOTE: Dictatorships ain't too bad you know, depends on the leader so don't all argue against me and say i'm evil :P

Last edited by callumevans324; Jul 19, 2006 at 12:21 AM // 00:21..
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Old Nov 08, 2006, 04:07 AM // 04:07   #28
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/signed
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Old Nov 08, 2006, 04:16 AM // 04:16   #29
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/signed if done properly. It has potential to be great and to fail.
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Old Nov 08, 2006, 09:02 AM // 09:02   #30
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/signed
The guild roster needs more depth to it than just 3 tiers
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Old Nov 13, 2006, 02:21 AM // 02:21   #31
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/signed

for hierarchy not punishment
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Old Nov 16, 2006, 07:53 PM // 19:53   #32
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Refering to an addition to the roster in game... Some times a member will suggest a player who they feel would be a good prospect..Leaders have only two options..member or officer. It would be less stressful to be able to bring a prospect on board, "to prove him/herself", under a catagory like "prospect". This would keep members from feeling that leadership is ignoring or not addressing their suggestion. Often times you would like to bring a player in but not give them all the privilages that a proven member has earned. A "prospect/initiate" catagory in the guild ingame roster would give the member and the prospective player both a feeling that the guild cares enough to include them for a trial membership. Members would then be able to make an informed vote on the bahavior of that player within the guild. It would also give that player a goal, to elevate their status in the guild by climbing the ladder. It is difficult to explain to a member that has made a suggestion of a new member that it has otherwise been impossible to get ahold of that member for a chat,when you consider time differences, and all. Also it would be easier than having to pay gold each time you wanted that prospect to play with your guild. Of course you would pay for a guest, say, from another guild. So a prospect would have to come capeless. I think I have said enough.
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Old Nov 20, 2006, 04:53 PM // 16:53   #33
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/signed
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Old Jan 11, 2007, 01:47 AM // 01:47   #34
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The guild roster definately needs help. perhaps slots for recruiters in addition to officers, i would also like to see the guild have its own storage or bank account seperate from the actual characters in the guild. I think the power to kick should only be held by the guild leader. I don't think an officer should be able to promote some one else to officer, but should however be able to promote to ....say recruiter!!! I also think it would be nice to be able to see who is online in your alliance without having to book mark them all as friends.

I would also like to see a place to post the guilds website perhaps with a way to click it and open it outside or inside game. Last but not least i think the message box is way too small for guild messages, and we should have one for alliances.

/signed
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Old Feb 06, 2007, 06:53 PM // 18:53   #35
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/signed

The current guild lead/officer doesn't really work. There's a lot of room for improvement.
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Old Feb 07, 2007, 01:00 AM // 01:00   #36
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yea /sign

i agree but see if the person is invited in to the guild the guild leader should get a message or some sorta warning bout the player stats as officer/leader
if the person was a officer or guild leader in the past.

and i've seen guilds grow and fall
one day i went offline status while afk online. and one of the officers kicked out intire guild of 50 poeple. he tired to kick me out but for some reason it wouldnt happen. but i waited for a while then he left the guild after every single person was gone but me and the leader. then i left.

but this was beginging of factions came out. feels like a long time ago.

Last edited by Zoderus; Feb 07, 2007 at 01:10 AM // 01:10..
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Old Feb 13, 2007, 09:01 PM // 21:01   #37
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/definatly signed
Btw, a bit off topic but what do yall think of the idea of uploading a small img as guild emblem?
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Old Mar 06, 2007, 11:32 AM // 11:32   #38
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Its sort of resurecting this but i rly think this is an important idea.

/signed in blood for editable guild heirarchy
/notsigned for uploadable image for emblem
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Old Mar 06, 2007, 11:39 AM // 11:39   #39
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/signed id love an expansion to the guild ranks, like customary titles. Perhaps the ability to display your guild position as a Title too. Eg. Guild Leader of [DSG], or for a new custom one - Guild Champion of [DSG]

To be fair other than adding in the few new features for Halls, Anet hasnt really done much to expand on the Guild side of Guild Wars.
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Old Mar 06, 2007, 11:43 AM // 11:43   #40
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/signed

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